Vector3 representing the upper (x, y, z) boundary of the box. Default is ( - Infinity, - Infinity, - Infinity ).
Vector3 representing the lower (x, y, z) boundary of the box. Default is ( + Infinity, + Infinity, + Infinity ).
Read-only flag to check if a given object is of type Box3.
Expands this box equilaterally by vector. The width of this box will be expanded by the x component of vector in both directions. The height of this box will be expanded by the y component of vector in both directions. The depth of this box will be expanded by the z component of vector in both directions.
This instance.
Vector3 to expand the box by.
Computes the intersection of this and box, setting the upper bound of this box to the lesser of the two boxes' upper bounds and the lower bound of this box to the greater of the two boxes' lower bounds. If there's no overlap, makes this box empty.
This instance.
Box to intersect with.
Computes the union of this box and box, setting the upper bound of this box to the greater of the two boxes' upper bounds and the lower bound of this box to the lesser of the two boxes' lower bounds.
This instance.
Box that will be unioned with this box.
Represents an axis-aligned bounding box (AABB) in 3D space.